Can Afcad modify the layer of an afcad? For some reason I have a duplicate default afcad on the same layer as the add-on, so I thought it would be easier to change the layer then trying to delete it.
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layers
Started by
Fokker_F27
, Nov 01 2007 09:44 AM
3 replies to this topic
#1
Posted 01 November 2007 - 09:44 AM
#2
Posted 01 November 2007 - 10:14 AM
No I think all afcad related scenery is all displayed on the same layer (the lowest), so I think you'll have to find it & delete/rename it. The AFCAD program will identify the filenames for you.
#3
Posted 01 November 2007 - 12:20 PM
The 'load afcad' window shows different layers for different afcads, though.
#4
Posted 15 November 2007 - 10:19 PM
Fokker_F27, on Nov 1 2007, 12:20 PM, said:
The 'load afcad' window shows different layers for different afcads, though.
If you want to delete the default airport, you're going to have to write an XML file using the bglcomp "Delete Airport" arguments, then compile it to a .bgl using bglcomp. If it's an add-on airport you want to delete, just open it in AFCAD, right click, select properties, look at the bottom line of the pop-up box that appears to find the filename and directory, then goto that directory through My Computer or Windows Explorer and delete the add-on. Under no circumstances should you have more than two AFCADs of the same airport -- the default, and one add-on. More than that and you start getting framerate problems, texture flashing, etc., due to the conflicts between the multiple airports.