hesynergy, on ,, said:
[snipped shameless plug :D ]
1. I noticed that you were going to do an alpha channel tutorial for the water...do you have any tips on that and creating a light map ?
Hi,
Thanks for your interest, the alpha channel is simply a seperate bitmap file
where all the water is colored black and everything else is white, the
photo scenery generator then merges these two bitmaps (the scenery and the
bitmap) in the final product.
A lightmap is simply what the scenery will look like after dark, I usually
accomplish this by increasing the contrast of the scenery, darken it, and
then apply a yellowish tint.
Example:
Original Scenery
Watermap (alpha channel)
Lightmap
Edited by Timsher, 14 May 2005 - 03:28 PM.