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Lines won't go away


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#1 RIDZ_YSSY

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Posted 27 May 2010 - 08:43 AM

Hi i have a little problem that won't go away. I have used the double edge method for my base satellite textures i have also told gmax to use 1022 of the 1024 image. I have saved the textures with NO mip maps yet i still get these lines only over the water, over the land is fine, these annoying lines are only visible over the water. I have attached a picture to show the problem. Any help would be great. And the lines im talking about are the ones above every red line i painted to point them out.
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#2 CoD3y

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Posted 31 May 2010 - 06:58 PM

You tried getting rid of them via the alpha?

#3 flyhalf

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Posted 31 May 2010 - 09:51 PM

Put the mipmaps in, do you see the lines now ?

#4 RIDZ_YSSY

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Posted 31 May 2010 - 09:57 PM

Yes im getting rid of the water through a alpha, i checked the alpha all looks good, mip maps don't make a difference. The only way to get rid of them is to convert it to a dxt1 but then i don't get the blend i want in the dxt3 so i don't know how to go about it. Thanks for the replies guys.

#5 CoD3y

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Posted 31 May 2010 - 10:18 PM

Whenever you get on msn Ill try and help you out but I cant really help without seeing myself.

#6 RIDZ_YSSY

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Posted 31 May 2010 - 10:24 PM

Alrite sounds good im on msn now are you?i cant see you online.

Edited by RIDZ_YSSY, 31 May 2010 - 10:27 PM.


#7 flyhalf

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Posted 01 June 2010 - 01:05 AM

What about full 32-bit ? File size will be bigger but lines may go away.

If I go really high and zoom back on my scenery I see very, very faint lines too but it's so unnoticeable that it doesn't matter. I think it could be your card, what is it? The older Nvidia's did this alot.

Edited by flyhalf, 05 June 2010 - 09:13 PM.