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Aircraft Lights in Multiplayer


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#1 Hobbes

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Posted 06 September 2010 - 10:44 AM

Hello everybody!

I often fly on multiplayer. And there is a problem we can't fix. We mostly use freeware add-on aircrafts. And the problem is you can't see the aircraft light of the other pilots what makes it very tricky at night. Well there are some aircraft where you can see the lights of the other multiplayer aircraft, but in general it doesn't work.

So does anyone know where the problem comes from and how to fix it, even if it's possible to fix it. I already tried different thing in the aicraft.cfg but nothing works.

Thanks a lot for your help!

#2 _NW_

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Posted 06 September 2010 - 11:08 AM

If the lights use the default FS .fx lights then you'll see it..  if they're built into the model then you'll see it..  if they use custom lights that use their own coding separate from FS's light codings, then you won't see it.  FS does not transmit custom codes (like additional exits or custom xml animation) and if the lights being used aren't standard, then it won't be transmitted through the MP session that the lights are on or off.

#3 Hobbes

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Posted 06 September 2010 - 12:17 PM

Wow, thanks a lot for this quick answer. We'll try that.

#4 Hobbes

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Posted 07 September 2010 - 08:59 AM

Unfortunatly the problem still exists. We've added standard lights, but it did not solve the problem. Maybe we did it wrong. But there is another thing I don't understand. For example the Hawker Siddley HS.780 by Rick Piper displays a green and a red light at the end of each wing which is visible on muliplayer. Okay that's nothing special. But this light is not defined in the aricraft.cfg under the lights section.

For erxample here is the lights section of the HS 780

[LIGHTS]
light.0=1, -42.13, 0.00, 21.35, HS748_beacon ,
light.1=1, -0.91,  0.00, -5.026, HS748_beacon ,
light.2=7,  17.99,   0.0,  0.8, HS748_Vclightred.fx,
light.3=9,  17.99,   0.0,  1.3, HS748_Vclightwhi.fx,
light.4=10,   2.0, 0.0, 1.0, HS748_cabinlight ,
light.5=10,  -4.8, 0.0, 1.0, HS748_cabinlight ,
light.6=10,   -13.0, 0.0, 1.0, HS748_cabinlight ,
light.7=8,   4.7, -32.0, 0.0, HS748_icelight ,
light.8=8,   4.7,  32.0, 0.0, HS748_icelight ,
light.9=5, -1.8,  45.381, 0.373, HS748_land ,
light.10=5, -1.8, -45.381, 0.373, HS748_land ,

and this one is a Light section out of the aircraft.cfg for an AC 520

[LIGHTS]

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit
light.0=3,   0.95,  -22.6,  1.85, fx_navred ,
light.1=3,   0.94,   22.6,  1.82, fx_navgre ,
//light.2=2,   0.259,  22.6,  1.85, fx_strobe ,  //optional strobes - remove leading //
//light.3=2,   0.275, -22.57, 1.82, fx_strobe ,  //optional strobes - remove leading //
light.4=1, -18.65,   0.0,  9.5, fx_beacon ,
light.5=1,  -1.1,    0.0, -4.5, fx_beacon_commander.fx ,
light.6=4,   1.50,   0.0,  0.0, fx_vclight,
light.7=10,  4.98,  -1.0, -0.1, fx_vclight,
light.8=3,  -23.4,  -0.0,  1.0, fx_navwhi ,

Using this one, you won't see light in MP. But using the lights section of the hawker doesn't change anything, besides the light are placed different but that's no suprise.

So does anyone have an idea, how it could be possible to make it work. I would be very happy, if someone could modify the section of the AC 520 an a way, that lights are visible in MP. Maybe I have a wrong idea of standard lights.

Thanks a lot.

By the way, we are talking about FS 9.

Edited by Hobbes, 07 September 2010 - 09:00 AM.


#5 _NW_

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Posted 08 September 2010 - 12:09 PM

Sorry I mean the trigger to turn the lights on and off...   like flip of the switch...   I can't say this is the case but generally most times when a plane has custom XML gauges or animations..  that stuff isn't transmitted over the network so you won't see them.