Hello Midway!
#41
Posted 20 December 2010 - 03:51 PM
#42
Posted 21 December 2010 - 01:29 AM
spam3d, on Dec 20 2010, 04:51 PM, said:
San Jose, CA!?!?! You're my hero!!
#43
Posted 26 December 2010 - 04:06 PM
spam3d, on Dec 20 2010, 03:51 PM, said:
I can wait a couple of years for this scenery to come out.
#45
Posted 17 January 2011 - 07:51 PM
Edited by ollyau, 17 January 2011 - 07:51 PM.
#46
Posted 19 January 2011 - 12:33 PM
spam3d, on Sep 24 2010, 10:52 AM, said:
If anyone has any good tips for texturing long terminals in one go please let me know.
anyhow got to see if i can export this now
What 3d modeler is that? I was considering placing a ground texture via a 3d modeler but How do you know if the texture is the right size and perameters?
#47
Posted 19 January 2011 - 07:16 PM
#49
Posted 21 January 2011 - 01:06 PM
#50
Posted 21 January 2011 - 03:32 PM
-Terminal area done
-Ground Image, seasons and night textures done.
-All objects placed, some need tweaking and aligning properly.
-Ground markings are half way there.
-Jetways are now complete with correct parking numbers and a nice new custom parking ground thingy
Nearly there heres some shots of how its looking currently.
Thanks for all the support and comments, i really do appreciate all of them
#51
Posted 09 February 2011 - 07:33 PM
#52
Posted 02 March 2011 - 07:48 AM
#53
Posted 14 March 2011 - 08:38 AM
#54
Posted 15 March 2011 - 09:28 PM
#55
Posted 24 August 2011 - 10:48 AM
#56
Posted 24 August 2011 - 11:41 AM
#57
Posted 24 August 2011 - 11:44 AM
#58
Posted 24 August 2011 - 04:52 PM
#59
Posted 24 August 2011 - 04:54 PM
#60
Posted 25 August 2011 - 10:58 PM
Any chance SLC might be in the mix? Its a Delta hub and no one has attempted it yet.