Daube, on Jan 15 2011, 05:45 AM, said:
Visibility: very small
Dynamic scenery (can be enhanced/replaced by adding scenery/mesh/landclass): no
Dynamic weather: no
ATC: no
Can fly anywhere on Earth: no
Fly model: ridiculous
Realism: ridiculous
Systems complexity: ridiculous
Yeah, exactly. The processor has nothing to do in games like HAWX. Yes, they look good, but there's no depth behind the graphics. No clickable buttons in the cockpit, no systems at
all apart from what.. The HUD and the landing gear occasionally popping out on those rare few times that you have to land + basic lock-on-with-button-and-fire. I agree that it's fantastic fun sometimes, but it's not something I would come back to. I played through HAWX and HAWX 2 once each, and then never again.
I've been playing LOMAC almost since release date, on the other hand. Same thing for shooters.. Played MW2/BO once or twice, yet I continue to play ArmA and ARMA2 today and I am not bored of them at all.
Default FSX runs great too, on any decent PC. When you add the complex systems of PMDG, containing thousands of lines of code for the processor to run, along with HD scenery, AI programs and things like that.. Of course the performance will drop. I'm not saying that MS couldn't have done a better job, but to be honest, most of the performance issues come with addon planes and their complex systems. It's a sacrifice that has to be made, unfortunately.
Anyhow, I think they're heading in the right direction with Flight. Opening it up to more casual users is what they need to do. There aren't enough die-hard simulator fans for Microsoft to make enough revenue to justify all the time spent in making the simulator.
As long as they increase performance and optimizating in general, and make sure that proper simulation and addons are still possible, then I'll be buying flight. Visuals would be nice of course, but they aren't the key thing I look for when I buy a simulator.
Edited by slik, 19 January 2011 - 09:55 AM.