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Initial Impressions on Flight..


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#21 BrandonF

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Posted 23 January 2012 - 06:12 PM

View Post162db, on Jan 21 2012, 06:09 PM, said:

It's smooth because there's nothing to drag down the fps. No AI, no big cities, no ground traffic, the ground texture resolution is crap, no detailed customization options, etc...

So if you turn off AI air and ground traffic and lower the texture resolution in FSX, does that make it as FPS friendly as Flight? I don't think so. FSX can't even take advantage of multicore processors.

And the last time I checked, Honolulu isn't a tiny little town.

#22 162db

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Posted 23 January 2012 - 06:39 PM

View PostBrandonF, on Jan 23 2012, 04:12 PM, said:

So if you turn off AI air and ground traffic and lower the texture resolution in FSX, does that make it as FPS friendly as Flight? I don't think so. FSX can't even take advantage of multicore processors.

And the last time I checked, Honolulu isn't a tiny little town.

Do you not understand it is the same exact engine as FSX? If you turn down the settings in FSX, of course it makes it as FPS friendly as Flight. FSX does take advantage of multicore processors. Phil Taylor said so himself. What do you think SP1 did?