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Flight is getting better


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#1 Jetset

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Posted 15 June 2012 - 06:24 PM

TrackIR + toe brake support :clap:

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With the release of the Alaska Wilderness Expansion DLC on the horizon, we’d like to share some of the changes we’ve made to core elements of Microsoft Flight, as well as some bug fixes.

NEW FEATURES AND FUNCTIONALITY:

New hardware-related functionality:
-Added support for TrackIR
-Added support for axis-based brake control devices
-Added settings specific to Intel Ivy Bridge graphics hardware

New Hangar Marketplace UI:
-Added details page for Marketplace items
-Improved user experience for downloading multiple pieces of DLC
-Added locked/unlocked livery sorting

Map improvements
-Added globe icon to Main Menu for region selection
-Adjusted map displays for areas with high airport concentration
-Added region-based filtering for Aerocaches

Improved error reporting
-Added features which allow for more robust error reports from end users

New UI Features
-Added “Glance” command; when R key is pressed and held, allows player to look toward the closest Point of Interest Marker

New Environment Features and Improvements
-Added two new weather themes: Heavy Weather and Mixed Weather
-Added new in-cloud effects
-Adjusted coloration of clouds at higher densities to be more realistic
-Adjusted cloud randomization

BUG FIXES:

Reduced load times across the board

Adjusted “Skip to Waypoint” feature: players no longer spawn
inside intervening terrain pieces

Fixed issues with double-byte languages (Korean, Japanese & Chinese)
-Fixed issue causing in-cockpit tooltips to display incorrectly
-Fixed issue preventing planes from appearing in Hangar after selecting a job from the Job Board

Fixed graphics issues
-Fixed issues in fog layer and cirrus cloud rendering
-Adjusted reflections to be more realistic (no more giant plane reflections)
-Fixed vegetation flickering issues
-Fixed banyan tree rendering
-Fixed crash that occurred for some users when changing graphics settings during cut scenes
-Improved in-flight terrain textures for users with Vertical Sync enabled

Addressed multiple Games for Windows – LIVE related issues which can cause Microsoft Flight to crash

Addressed multiple issues causing Windows Vista users to experience a crash after completing a mission or challenge

Fixed multiplayer issues
-Reduced bandwidth consumed during multiplayer sessions
-Fixed error experienced by final users to join multiplayer sessions
-Fixed multiple crashes that occur during multiplayer sessions
-Reduced choppiness in rendering other users’ planes during multiplayer


#2 -Dexter

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Posted 15 June 2012 - 06:43 PM

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-Removed all LIVE features

Just kidding. They wouldn't do that.

Nice to see TrackIR, though. Perhaps they can pull things around here. I will slowly re-cross my fingers.

#3 touchdown

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Posted 15 June 2012 - 09:01 PM

Good to see TrackIR, but I need some more familiar planes first.

#4 ChaoticBeauty

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Posted 16 June 2012 - 03:48 AM

Wow, after that interview with Joshua, I thought they would never add TrackIR.

Now add ATC, AI, C172 and Baron 58.

#5 Tobe-le-Rone

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Posted 16 June 2012 - 04:38 AM

Well six months after it was beta tested and they have checked two minor points on their to do list. No words for that.

#6 _NW_

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Posted 16 June 2012 - 06:22 AM

What's the point of having TrackIR if most of their planes don't even have a VC?

#7 Jetset

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Posted 16 June 2012 - 06:59 AM

Err, to use with the planes that do? :unsure:

#8 ChaoticBeauty

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Posted 16 June 2012 - 08:21 AM

Don't be so negative with this update! TrackIR will be used with all current and future planes that have a cockpit. Plus this update has so many new features and bug fixes.

#9 FSX_Gamer

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Posted 17 May 2013 - 07:06 AM

I will stick to FSX no matter how good and great if flight (flight is a game for kids under 10 while FSX is a simulator for teens and adults (by difficulty and not by content rating)).

#10 Iain_

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Posted 17 May 2013 - 11:05 AM

View PostFSX_Gamer, on 17 May 2013 - 07:06 AM, said:

I will stick to FSX no matter how good and great if flight (flight is a game for kids under 10 while FSX is a simulator for teens and adults (by difficulty and not by content rating)).

Why dig this up? The MS Flight project was abandoned months ago.

And anyway, what on earth are you on about?

#11 FSX_Gamer

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Posted 17 May 2013 - 07:56 PM

Yes, I mean Flight is worse than any FS series (except by graphics).

#12 Iain_

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Posted 18 May 2013 - 07:58 AM

And how would you know this?

#13 FSX_Gamer

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Posted 18 May 2013 - 08:11 AM

By online reviews.

#14 Tobe-le-Rone

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Posted 18 May 2013 - 11:20 AM

That's yesterday's news. Move on.