TechnicolorYawn, on Feb 23 2005, 01:11 AM, said:
0
Project Madeira
Started by
TechnicolorYawn
, Feb 11 2005 06:14 PM
48 replies to this topic
#41
Posted 23 February 2005 - 07:49 PM
This new mesh is great! It puts back the hill that the default mesh left out, that I was trying to rebuild, meaning I can lower my hand-drawn mesh from 9x9 to 4x4.
#42 Guest_Guest_*
Posted 23 February 2005 - 08:01 PM
What are those red lines for?
#43
Posted 24 February 2005 - 02:29 AM
The small mesh I've made by hand covers an area about 2 miles around the airport, the large SRTM mesh I used covers Madeira island, and a couple of smaller islands around it.
I'm going to put a release date for beta of 'The end of Febuary', but don't quote me on that.
I'm going to put a release date for beta of 'The end of Febuary', but don't quote me on that.
#44
Posted 26 February 2005 - 02:41 AM
TechnicolorYawn, on Feb 24 2005, 03:29 AM, said:
The small mesh I've made by hand covers an area about 2 miles around the airport, the large SRTM mesh I used covers Madeira island, and a couple of smaller islands around it.
I'm going to put a release date for beta of 'The end of Febuary', but don't quote me on that.
I'm going to put a release date for beta of 'The end of Febuary', but don't quote me on that.
#45
Posted 26 February 2005 - 05:15 AM
I need to find out about navaids, but as far as I'm aware its a no-ILS, seat-of-the-pants approach, and even has a Kai-Tak style turn (albeit shallower, and further from the runway).
#46
Posted 26 February 2005 - 02:35 PM
TechnicolorYawn, on Feb 26 2005, 06:15 AM, said:
I need to find out about navaids, but as far as I'm aware its a no-ILS, seat-of-the-pants approach, and even has a Kai-Tak style turn (albeit shallower, and further from the runway).
#47
Posted 03 March 2005 - 07:52 AM
Sorry I've not done much for the past week, but City Of Heroes has pretty much stolen my life...
However I should hopefully have something Beta-able by Saturday.
However I should hopefully have something Beta-able by Saturday.
#48
Posted 03 March 2005 - 10:20 AM
TechnicolorYawn, on Mar 3 2005, 08:52 AM, said:
Sorry I've not done much for the past week, but City Of Heroes has pretty much stolen my life...
However I should hopefully have something Beta-able by Saturday.
However I should hopefully have something Beta-able by Saturday.
Remember what I said about target dates? You try as hard as you can to hit them, but they're just "targets." While waiting for the FB-111A Association's CD with the aerial shots I need of Pease pre-1991, I'm still working on that Mole Hole macro, plus I'm in the process of modifying a payware outfit's flyable UH-1B so it can be used as a static bird in their scenery projects. (WAAAAAY to big to be handled by ANY program as a macro at 15,000+ polygons; but I've got it down to 11,000 now and haven't even really started yet.)
After d/l'ing and adding PiP's airport to my Scenery Library, I'm waiting for yours. Take your time, tho ... better to get it right before release than do like I did with KLIZ (12 betas, 3 releases, and now I've got to rework it with XML placement to lower the fps hits).
#49
Posted 12 March 2005 - 06:53 PM
Sorry to bring up an old topic but this might be useful for TCY
http://www.airliners...rfp&photo_nr=47
http://www.airliners...rfp&photo_nr=47