bgl compiler
#1
Posted 13 March 2005 - 02:17 AM
Any help with this would be greatly appreciated. It would also be nice if anyone could tell me why rwy 12 can't compile its own xml documents.
Thanks
#2
Posted 13 March 2005 - 08:34 AM
flyingcanuck, on Mar 13 2005, 03:17 AM, said:
Any help with this would be greatly appreciated. It would also be nice if anyone could tell me why rwy 12 can't compile its own xml documents.
Thanks
#3
Posted 13 March 2005 - 12:22 PM
#4
Posted 13 March 2005 - 01:00 PM
#5
Posted 13 March 2005 - 04:05 PM
flyingcanuck, on Mar 13 2005, 02:00 PM, said:
The RWY 12 program should put the BGL into the AddOn Scenery/Scenery directory (if I'm not mistaken; I don't use it, so I'm not sure exactly how its set up as far as placement goes).
Are you sure RWY 12 is using the bglcomp_SDK, or is it using SCASM?
Edited by sarge, 13 March 2005 - 04:06 PM.
#6
Posted 13 March 2005 - 07:17 PM
Quote
I don't know but I'm pretty sure is uses the bgl comp. I'll search my hard drive for the bgl file later.
#7
Posted 13 March 2005 - 10:26 PM
flyingcanuck, on Mar 13 2005, 08:17 PM, said:
Quote
I don't know but I'm pretty sure is uses the bgl comp. I'll search my hard drive for the bgl file later.
#8
Posted 13 March 2005 - 11:58 PM
Now that I've compiled it into a bgl file I have one more question. Where do I put it. I tried putting it in several locations in my addon scenery folder but nothing worked.
#9
Posted 14 March 2005 - 10:35 AM
flyingcanuck, on Mar 14 2005, 12:58 AM, said:
Now that I've compiled it into a bgl file I have one more question. Where do I put it. I tried putting it in several locations in my addon scenery folder but nothing worked.
1. The LibObj file (with RWY 12, you should have the designer's XML and BGL that has all of the objects in them), SCASM.exe, and the XML you created have to be in the same directory. When SCASM does the compile, it has to get data from the LibObj file; if it isn't in the same directory, you'll get a BGL file, but it will be missing the "build" data.
2. Check the instructions in RWY 12 .... once the XML has been compiled, you may need to locate the LibObj file and texture files in specific locations for FS9 to access them.
3. There are only two places to put a scenery BGL file -- Addon Scenery/Scenery, or Addon Scenery/(airport)/Scenery.
Again, I don't use RWY 12 so I can't offer anything more specific.
#10
Posted 14 March 2005 - 08:28 PM
It works!
This is the happiest day of my life . . . well sort of
Thanks Sarge for all the help!
Sincerely
Scott
#11
Posted 14 March 2005 - 09:47 PM
flyingcanuck, on Mar 14 2005, 09:28 PM, said:
It works!
This is the happiest day of my life . . . well sort of
Thanks Sarge for all the help!
Sincerely
Scott
Knock and it shall be opened unto you.
Invite me in and I'll raid the refrigerator and liquor cabinet!