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FSPainter, AI-Aadvark, AI TUTORAIL


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#1 FlightSim56

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Posted 31 March 2005 - 07:56 PM

      FlightSim56's Super AI Tutorial
                              A Turorial Invloing Updating AI
                             Models The Be More FSP Friendly
                                 As Well As More Realistic


Now, as I realize, many people have problems using FSP Models As Well As AIA With The MRAI Installer "Have No Fear, FlightSim56 Is Here" lol. Now most of your models don't show up so if you follow this easy tutorial and be on your way to have huge ai folders, as well as huge traffic. Now, most of you think its to complicated but its easy and feel free to ask questions. I will answer them with the best of my abilty

Here We Have Our AIA Model
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Okay Now To The CFG,Matching Well...
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But Its Missing Something...
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There We Go ATC Parking Codes Have Been Added
Now, We Extract the Folder And Rename It
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Then We Slip Into You FS2004 Aircraft Folder
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Now Get Some Flightplans Off Of  MRAI (Most Realistic AI Routes Get The Latest MRAI Installer Too!!!!
Now That Thats Done, Install Your MRAI Install Wizard And Open Your FP Package
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Okay,Now Its Time To Assoiate The Plane With The FP,It Should Pick Up Your Plane
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After That Just Click Install And TTOOLS Will Compile Your FP Into FS2004, Your Probably Wondering, How Do I Do FSP, Its Pretty Much The Same Thing. Hope This Helps, And One More Thing, Please don't Post This On Any Other Site Than FS2004.com. Thank You

FlightSim56
Cheers

#2 Roflcopterrr

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Posted 31 March 2005 - 08:19 PM

We have to install each plane with 1 airline one by one?
Like Air Canada 767, One folder.
Lufthansa 747, 1 folder
Lufthansa A300, 1 folder. Is there any other way that putting all of these folders?

#3 Tim.

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Posted 01 April 2005 - 05:29 AM

Aviation., on Apr 1 2005, 01:19 AM, said:

Like Air Canada 767, One folder.
Lufthansa 747, 1 folder
Lufthansa A300, 1 folder. Is there any other way that putting all of these folders?
Nope, you do it like other planes and there many paints in one folder. Have all the textures in one aircraft folder then assaign them in the CFG.

Nice tut there.

#4 FlightSim56

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Posted 01 April 2005 - 07:55 PM

Tim., on Apr 1 2005, 05:29 AM, said:

Aviation., on Apr 1 2005, 01:19 AM, said:

Like Air Canada 767, One folder.
Lufthansa 747, 1 folder
Lufthansa A300, 1 folder. Is there any other way that putting all of these folders?
Nope, you do it like other planes and there many paints in one folder. Have all the textures in one aircraft folder then assaign them in the CFG.

Nice tut there.
Thanks,Lets Hope This Gets Pinned

#5 Tim.

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Posted 02 April 2005 - 03:49 AM

It won't get pinned, just put in the accepted tutorials forum. :D

#6 VHHH90

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Posted 02 April 2005 - 09:14 PM

Nice tutorial.
I have a question though?

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How can I get this color and this style tool/task bar?
Using windows XP.

#7 oddworld

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Posted 02 April 2005 - 10:57 PM

thats probably AlienGUIse from here

#8 FlightSim56

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Posted 03 April 2005 - 10:59 AM

oddworld, on Apr 2 2005, 10:57 PM, said:

thats probably AlienGUIse from here
Nope Windows Blind
Longhorn Slate 4051

#9 flyhalf

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Posted 06 April 2005 - 10:08 AM

Back on topic, you CAN have all the textures in the one folder like sya "AIA_737_700" with subfolders....

model.no_refl
model.refl
texture.cathay
texture.qantas
texture.american
texture.delta
texture.lufthansa.....

and so on....this is the easiest way to organise it all. many textures on one model.

Then each [fltsim.x] section in the aircraft.cfg points the texutre to the respective model variant, reflective or non reflective, as FS56 has kindly shown.

#10 Sidha

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Posted 10 April 2005 - 05:04 AM

There is an exception though

with the AIA 747-400 for instance, they have 3 diff models for the diff engines
each have a diff aircraft.cfg file which you should not mix up, so keep those models seperate..  this also goes for the 737-800&900 wingtips version

It doesn't so much change the flight behaviour when you put the different models together but the placement of lights will not be correct, as far is I know.

AIA makes great models since even when you ONLY have a texture file, you can figure out where it needs to be.. for instance.. aia_747_400_ge_t.bmp

Do you have more then 1 texture for a plane from the same airline? Then download the "special livery" from the MRAI website.. this will give you the option to select the special livery for the planes when assigning the aircrafts in the MRAI program

#11 FlightSim56

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Posted 23 April 2005 - 02:54 PM

Any Problems

#12 FlightSim56

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Posted 04 July 2005 - 05:52 PM

flyhalf, on Apr 6 2005, 10:08 AM, said:

Back on topic, you CAN have all the textures in the one folder like sya "AIA_737_700" with subfolders....

model.no_refl
model.refl
texture.cathay
texture.qantas
texture.american
texture.delta
texture.lufthansa.....

and so on....this is the easiest way to organise it all. many textures on one model.

Then each [fltsim.x] section in the aircraft.cfg points the texutre to the respective model variant, reflective or non reflective, as FS56 has kindly shown.
Yep, Just Assign The CFG

I Will Probaly Make A Samll Tutorial On That

#13 klm777

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Posted 03 September 2005 - 06:54 PM

I ahve been trying this tut and I see nothing -is it me?
I havebeen following what you said and absolutely nothing.

#14 Evan321

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Posted 03 September 2005 - 07:30 PM

There is something wrong with this tutorial. If you are using an MRAI flightplan, this process can be much easier. See:

1. Select your MRAI zip file.

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2. Highlight which aircraft you want and click 'Install New Texture'

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3. Find where your repaint zip is located.

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4. Once you have found it, click the zip folder in this menu and highlight every texture assosicated with that repaint. Afterwards, you select the model and the fltsim.x data.

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This is the fastest and easiest way to install repaints with MRAI flightplans.

#15 klm777

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Posted 03 September 2005 - 08:56 PM

Im talking about installing Ai in general!

#16 Evan321

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Posted 03 September 2005 - 10:10 PM

klm777, on Sep 3 2005, 09:56 PM, said:

Im talking about installing Ai in general!
MRAI is mostly general AI. :D

#17 klm777

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Posted 05 September 2005 - 12:09 PM

I have followed the tutorials and installed alot of models with MRAi but when I go to the airports I can see no ai except for the default ones. It said where do i want the traffic files to be sent. And I didn't know what to do.

#18 FlightSim56

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Posted 15 October 2005 - 09:19 AM

klm777, on Sep 5 2005, 12:09 PM, said:

I have followed the tutorials and installed alot of models with MRAi but when I go to the airports I can see no ai except for the default ones. It said where do i want the traffic files to be sent. And I didn't know what to do.
Make sure there is no conflicts. Turn up your traffic density to 99% or 100%. If not then post your aircrafts cfg file and the flighplans and I will try to help you

#19 SpencerW

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Posted 17 October 2005 - 09:10 PM

Stupid question... I know, but where can I get the MRAI installer? The link provided doesn't seem to work.

Edited by SpencerW, 17 October 2005 - 09:12 PM.


#20 Evan321

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Posted 17 October 2005 - 09:24 PM

SpencerW, on Oct 17 2005, 10:10 PM, said:

Stupid question... I know, but where can I get the MRAI installer? The link provided doesn't seem to work.
MRAI is gone. FSAlliance.net should have it all soon.