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Converting DDS to BMP


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#41 mickezzz

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Posted 05 November 2006 - 12:25 PM

What has the buffersize in the fsx.cfg to do with the textures in your scenery map?

#42 Homie

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Posted 05 November 2006 - 07:33 PM

I CANT ###### CONVer it keeps ###### crashing... AND YES I FOLLOWED THE ###### INSTRUCTIONS

#43 mickezzz

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Posted 06 November 2006 - 10:54 AM

I have (had) the same problem, I only converted 10-15 files a time, otherwise it crash to desktop. I've been working on it for 2 hours  :lol: . But my FPS went up  :lol: . I installed the tree tweak before so the ...veg....dds files where always crashing. So I just didn't convert them.

Mick

#44 Homie

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Posted 06 November 2006 - 11:01 AM

mickezzz, on Nov 6 2006, 10:54 AM, said:

I have (had) the same problem, I only converted 10-15 files a time, otherwise it crash to desktop. I've been working on it for 2 hours  :lol: . But my FPS went up  :lol: . I installed the tree tweak before so the ...veg....dds files where always crashing. So I just didn't convert them.

Mick
can u host your converted files? :D

#45 Ben74

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Posted 16 November 2006 - 07:48 PM

chris627, on Sep 28 2006, 03:59 PM, said:

IndependenceFAN, on Sep 28 2006, 01:30 PM, said:

evertime when i try pressing convert, everything just minimizes and closes out.  :lol:
Okay then don't select everything at once. Select and convert about a quarter of the files at a time. That's what I had to do, though it was something unique to my computer. :lol:
increasing the Buffer Size in the options will solve this problem. i made mine 1000000, and processed all the files at once.

#46 Dan

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Posted 18 November 2006 - 12:07 AM

So let me get this straight:

- The Output folder should not be the [C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Scenery\Global\Texture] Right ? Because I think made that mistake.

- we should also check the  [ save "alpha" if any ] box in options ?

- once we convert the dds to bmp ( which all goes into a new folder that we made for it) we copy and paste those to the Global-texture ?


  Does this make any sense ? Thanks for the Help/Clarification

#47 Ben74

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Posted 19 November 2006 - 02:35 PM

forget all that. use the batch files at this site instead. scroll down to "textures".

http://www.fox-fam.c...ess/?page_id=41

#48 pavlos1982

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Posted 29 December 2008 - 08:14 AM

where do i find this  batch converter ?? the link did nt work and i tried this dds in vista 64 bit did nt work at all any alternative??

#49 Mr-Sim

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Posted 29 December 2008 - 08:39 AM

here

#50 BigDee

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Posted 31 December 2008 - 09:08 PM

:hrmm:  Every BMP to DDS program I have flips the picture upside down.  Have no idea why but my solution is just to
flip the BMP upside down before converting it.  If you have a bmp upside down, use any art program to flip it back.
It takes a little time but big deal.

#51 TopDollar

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Posted 10 February 2009 - 04:55 PM

View PostBigDee, on Dec 31 2008, 09:08 PM, said:

:hrmm:  Every BMP to DDS program I have flips the picture upside down.  Have no idea why but my solution is just to
flip the BMP upside down before converting it.  If you have a bmp upside down, use any art program to flip it back.
It takes a little time but big deal.
That's because ACES used Imagetool.  Imagetool flips the image so it makes repainting aircraft and such easier because you don't have to worry about flipping the image.  Use Imagetool (found in the FSX SDK).  Much better tool than DXTbmp, or others.

#52 blaze888

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Posted 04 June 2009 - 03:52 AM

i agree imagetool can be a timesaver repainting your airplanes..

simulation assurance vie



#53 chloemarqz

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Posted 27 November 2009 - 04:30 AM

Would using the autogen tweak and turning autogen off in the sim amount to the same frame rate increase as converting all the dds files?


yours,
chloe

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Simulation pret

#54 Mhotep

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Posted 05 April 2010 - 12:30 PM

Ummm why is it that the convert button in the tool is always grayed out and unclickable when I have textures selected? :hrmm:

#55 Anonymous

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Posted 05 April 2010 - 08:03 PM

View PostMhotep, on Apr 5 2010, 01:30 PM, said:

Ummm why is it that the convert button in the tool is always grayed out and unclickable when I have textures selected? :hrmm:

Do you have an output folder selected?

#56 miku198x

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Posted 10 April 2010 - 09:43 AM

I have the same problem with the grayed out convert button. I tried with DDS Converter Versions 2.0 and 2.1 (Run as Admin), selected an output-folder (tried many different ones), but it doesn't work...
OS ist Vista Ultimate 32 bit
thx!

#57 Anonymous

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Posted 10 April 2010 - 06:00 PM

View Postmiku198x, on Apr 10 2010, 10:43 AM, said:

I have the same problem with the grayed out convert button. I tried with DDS Converter Versions 2.0 and 2.1 (Run as Admin), selected an output-folder (tried many different ones), but it doesn't work...
OS ist Vista Ultimate 32 bit
thx!

I know this sounds dumb, but you'd be surprised at how many people make mistakes like this :hrmm:

1) Did you select an input file?
2) Do you have the right output format selected?
3) Do you have the correct input format selected?

#58 GabrielCoach

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Posted 22 June 2010 - 07:25 PM

My DDS converter won't let me click the convert button when i have the textures selected. Is there another program other than DXTBmp which only lets you select one at a time.

#59 Guest_eazyflyer_*

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Posted 06 January 2011 - 06:29 PM

spammer/bot

Edited by Toby Werner, 09 July 2011 - 08:37 AM.


#60

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Posted 09 July 2011 - 03:11 AM

spammer/bot

Edited by Toby Werner, 09 July 2011 - 08:36 AM.