Converting DDS to BMP
#41
Posted 05 November 2006 - 12:25 PM
#42
Posted 05 November 2006 - 07:33 PM
#43
Posted 06 November 2006 - 10:54 AM
Mick
#44
Posted 06 November 2006 - 11:01 AM
mickezzz, on Nov 6 2006, 10:54 AM, said:
Mick
#45
Posted 16 November 2006 - 07:48 PM
chris627, on Sep 28 2006, 03:59 PM, said:
IndependenceFAN, on Sep 28 2006, 01:30 PM, said:
#46
Posted 18 November 2006 - 12:07 AM
- The Output folder should not be the [C:\Program Files\Microsoft Games\Microsoft Flight Simulator X\Scenery\Global\Texture] Right ? Because I think made that mistake.
- we should also check the [ save "alpha" if any ] box in options ?
- once we convert the dds to bmp ( which all goes into a new folder that we made for it) we copy and paste those to the Global-texture ?
Does this make any sense ? Thanks for the Help/Clarification
#47
Posted 19 November 2006 - 02:35 PM
http://www.fox-fam.c...ess/?page_id=41
#48
Posted 29 December 2008 - 08:14 AM
#49
Posted 29 December 2008 - 08:39 AM
#50
Posted 31 December 2008 - 09:08 PM
flip the BMP upside down before converting it. If you have a bmp upside down, use any art program to flip it back.
It takes a little time but big deal.
#51
Posted 10 February 2009 - 04:55 PM
BigDee, on Dec 31 2008, 09:08 PM, said:
flip the BMP upside down before converting it. If you have a bmp upside down, use any art program to flip it back.
It takes a little time but big deal.
#52
Posted 04 June 2009 - 03:52 AM
#53
Posted 27 November 2009 - 04:30 AM
yours,
chloe
_______________
Simulation pret
#54
Posted 05 April 2010 - 12:30 PM
#56
Posted 10 April 2010 - 09:43 AM
OS ist Vista Ultimate 32 bit
thx!
#57
Posted 10 April 2010 - 06:00 PM
miku198x, on Apr 10 2010, 10:43 AM, said:
OS ist Vista Ultimate 32 bit
thx!
I know this sounds dumb, but you'd be surprised at how many people make mistakes like this
1) Did you select an input file?
2) Do you have the right output format selected?
3) Do you have the correct input format selected?
#58
Posted 22 June 2010 - 07:25 PM
#59 Guest_eazyflyer_*
Posted 06 January 2011 - 06:29 PM
Edited by Toby Werner, 09 July 2011 - 08:37 AM.
#60
Posted 09 July 2011 - 03:11 AM
Edited by Toby Werner, 09 July 2011 - 08:36 AM.