Is anyone else getting impatient?
#1
Posted 24 July 2010 - 05:09 PM
Microsoft said it was game over for ACES but didn't say it was game over for MSFS as a whole.
Really, by this time we should expect a sudden/surprise announcement. That's when it usually comes out.
When Atari Games or whoever announced Test Drive Unlimited 2, it came at the moment people expected it. It's like a feeling you usually get. Kinda like the silence before the storm, in a sense.
Unfortunately, nobody's saying anything and I'm sure this whole dilemma is making a few impatient.
If FSX is the last simulator in the franchise, then screw Microsoft because they really messed it up. I mean you'd think they should give us back something for their mistakes. And let's be frank, FSX is not the kind of game that can even run properly four years after its release, let alone the other bugs that come with it.
And without the support from ACES anymore, we're left like a bunch of nomads in the desert.
#2
Posted 24 July 2010 - 05:16 PM
They developed a simulator, they made good expansion, and had to dissovle the studio due to the economy. In reality, this whole franchise was pretty much a dead horse by 2002. Releasing basically the same thing over and over and over just with slightly updated graphics every couple years, I can see why after awhile they'd want to give that up (especially with how whiney the community can be.)
You have to consider something else, too. Xbox. Xbox wasn't around back when Microsoft was really pumping out FS games, and now, Xbox is undeniably a bigger hit than FS in today's world. Look at the games out there. There used to be more flight simulation games out there than you can poke a stick at. Now the closest you really get is a bunch of arcadey games. The flight sim genre is technically dead, while Xbox and Halo sales are booming and the hot ticket. Makes sense Microsoft would decide to abandon the dying breed after a time and focus it's money and resources, in today's world, where they'd get the most benefit from it.
#3
Posted 24 July 2010 - 05:25 PM
#4
Posted 24 July 2010 - 05:31 PM
Wampa_Stompa, on Jul 24 2010, 05:16 PM, said:
They developed a simulator, they made good expansion, and had to dissovle the studio due to the economy. In reality, this whole franchise was pretty much a dead horse by 2002. Releasing basically the same thing over and over and over just with slightly updated graphics every couple years, I can see why after awhile they'd want to give that up (especially with how whiney the community can be.)
You have to consider something else, too. Xbox. Xbox wasn't around back when Microsoft was really pumping out FS games, and now, Xbox is undeniably a bigger hit than FS in today's world. Look at the games out there. There used to be more flight simulation games out there than you can poke a stick at. Now the closest you really get is a bunch of arcadey games. The flight sim genre is technically dead, while Xbox and Halo sales are booming and the hot ticket. Makes sense Microsoft would decide to abandon the dying breed after a time and focus it's money and resources, in today's world, where they'd get the most benefit from it.
You know, I wouldn't mind if Microsoft comes out tomorrow and says "right we're gonna release a flight simulator but on the next Xbox". I'll go straight to the bank and reserve me some cash for it, no kidding. And they can do it, and it can be a major hit if they want it to be. But who am I kidding, there's a better chance I fly inter-city on the next GTA game than seeing a future flight simulator.
#5
Posted 24 July 2010 - 05:33 PM
#6
Posted 24 July 2010 - 05:35 PM
FSX is still running strong. Plenty of new addons being developed and is now running the best it ever has. Also sometimes the best things come as complete surprises.
Edit: As long as Austin is the head of Xplane, its very doubtful that xplane will ever pick up much 3rd party development support.
Edited by TopDollar, 24 July 2010 - 05:39 PM.
#8
Posted 24 July 2010 - 05:38 PM
Mohammad, on Jul 24 2010, 05:35 PM, said:
Here's a little snippet from the planning group.
http://forums.x-plan...showtopic=38701
Quote
Better Scenery
Integration of OSM (Open Street Map)
Airport designer (an editor to quickly design your airport)
Do not expect all airport terminals to be included by default in v10. with 20,000+ airport, this is virtually impossible . That's why LR will provide this tool so anyone can make their own local airport quickly. Sergio is the leader on this tool.
Improved WED and meshtool
Better weather
Very high on Austin's to do list. Expect the weather to be more localized and to change as you fly to new destinations.
Better default planes
Dornier 328
Sergio did a presentation on The Dornier 328. It will be highly detailed. From what we were shown, the cabin is completely modeled. All doors (including the bathroom door) are functional and can be open through manipulators.
MD 80
The MD80, also developed by Sergio, will be the new highly detailed airliner for v10
Other planes will be selected
Improved ATC
Also high on Austin's list
Speech recognition ? (Austin likes the concept, Ben did frown on the idea)
The list of new features is not set. Laminar Research will still accept new feature requests.
Technology will also drive new features. As computers become more powerful, the Laminar Research team can add more features to x-plane 10 .
Version 9 is still the current version and will still be updated. Do not expect X-plane 10 within at least 24 months (my own estimation. Laminar Research will not give any date, don't even ask).
Edited by Wampa_Stompa, 24 July 2010 - 05:40 PM.
#9
Posted 24 July 2010 - 05:44 PM
If I were a game design company, you can bet I wouldn't be getting into this business. I'd be going straight for console games and genres that attract more. If you look at Flight Sim X with all the missions and the more "game" feel to it rather than a simulator feel (which I think it can be a great simulator with all the right addons), it seems that Microsoft was trying to keep the franchise alive by appealing to more people. Obviously, it failed.
Mohammad, on Jul 24 2010, 06:09 PM, said:
No...I'd expect them to say "oh well" and move on to larger genres.
Mohammad, on Jul 24 2010, 06:09 PM, said:
No...I'd expect them to say "oh well" and move on to larger genres.
#10
Posted 24 July 2010 - 05:50 PM
#11
Posted 24 July 2010 - 05:54 PM
#12
Posted 24 July 2010 - 05:58 PM
Colonel-Hogan, on Jul 24 2010, 06:54 PM, said:
There is no FS 2010. Microsoft got rid of the entire team responsible for the Flight Sim. franchise.
#13
Posted 24 July 2010 - 06:12 PM
#14
Posted 24 July 2010 - 07:04 PM
#15
Posted 24 July 2010 - 07:30 PM
flyhalf, on Jul 24 2010, 08:04 PM, said:
As i said FSX is easily expandable. All the add-ons released to make FSX a top program make FSX a flying experience all it's own! It just needs something more realistic like the research made by Laminar Research.
#16
Posted 24 July 2010 - 07:44 PM
Honestly.. games don't spring up over night.. and FS9 and FSX still have plenty of life left in them.. in other words.. if FS9 and FSX satisfy people, then why such a rush to replace it? Ever heard the saying.. if it ain't broke, don't fix it?
Sure, there will be a new version of FS eventually.. but until then, enjoy what you have... if it bugs you that much... you might want to find an alternate method of entertainment.. preferably one that doesn't disappoint you.
#17
Posted 24 July 2010 - 08:07 PM
#18
Posted 24 July 2010 - 09:30 PM
Wampa_Stompa, on Jul 24 2010, 09:07 PM, said:
look at the "Olde" flight simulator.
Edited by Colonel-Hogan, 24 July 2010 - 09:30 PM.
#19
Posted 24 July 2010 - 09:40 PM
flyhalf, on Jul 24 2010, 08:04 PM, said:
Wampa_Stompa, on Jul 24 2010, 09:07 PM, said:
Fantastic points! As flyhalf said, FSX really is only becoming the primary sim now. The majority switch over took much longer than with other sims so it isn't as if the life of the product is dying.
#20
Posted 24 July 2010 - 09:55 PM
LA_BOS, on Jul 24 2010, 09:40 PM, said:
flyhalf, on Jul 24 2010, 08:04 PM, said:
Wampa_Stompa, on Jul 24 2010, 09:07 PM, said:
Fantastic points! As flyhalf said, FSX really is only becoming the primary sim now. The majority switch over took much longer than with other sims so it isn't as if the life of the product is dying.
Actually, the price I made was inaccurate. The price of games is only going up steadily. Once they were $20. Then they were $30. Then $40. Then not long ago $50 became the standard. Now $60 is becoming more norm.
$100 could be the norm by the time of the next release, whatever it is.
Edited by Wampa_Stompa, 24 July 2010 - 10:04 PM.