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Sydney 2007 screenies


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#1 RIDZ_YSSY

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Posted 28 August 2007 - 07:04 AM

Hi guys i have not really updated the screenshots of my scenery for a while but they have been on my website.
These are still in development and the progress is very slow this ground making business is very hard as i am making my own custom ground/satellite image textures. Once the ground is finished the progress will be much faster as modeling is no prob. :lol: ps im not quite sure if i posted these screenshots here before but anyway

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#2 SJN

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Posted 28 August 2007 - 07:25 AM

Nice!!

#3 Prash

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Posted 28 August 2007 - 08:21 AM

looking good man :lol:

#4 flyhalf

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Posted 28 August 2007 - 12:12 PM

Looks really nice  :lol:

#5 RIDZ_YSSY

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Posted 29 August 2007 - 07:30 AM

Thanks for your comments guys. I probably won't post more screenies until the ground is done and have some in game shots.

Edited by RIDZ_YSSY, 29 August 2007 - 07:30 AM.


#6 flyhalf

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Posted 29 August 2007 - 07:45 AM

I'd like to know your Ground techniques as I am about to attempt mine.  I hear using the FS2002 SDK is the best way. I want that Flytampa layered look. GMax poly with layered asm code for the linework. I might have to discuss the technique with you.

Edited by flyhalf, 29 August 2007 - 07:46 AM.


#7 bigflyersmallbyer

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Posted 29 August 2007 - 11:17 AM

Lookin good this would make  a great merge with VOZ :lol:

#8 Haysie

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Posted 07 September 2007 - 01:27 AM

^ Not gunna be :lol:

#9 RIDZ_YSSY

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Posted 11 October 2007 - 09:36 AM

And here is a preview of the ground work its still not complete as you may notice. Expect more screen shots of the ground work soon.

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#10 flyhalf

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Posted 11 October 2007 - 11:37 AM

Nice ground!  It's tedious work, isn't it.

#11 RIDZ_YSSY

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Posted 11 October 2007 - 04:43 PM

LOL yup!! sure is, all that exporting and stuff is a real mess.

#12 Haysie

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Posted 11 October 2007 - 07:46 PM

Haha awesome mate, I'm really looking forward to flying at it! :lol:

#13 Ubeans2001

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Posted 11 October 2007 - 09:21 PM

EXCELLENT!! I wish I knew how to make excellent ground textures like you! Can you PM me just to give me a small insider on how you do it?  :pointnlaf: :pointnlaf: :lol: :lol: :censored: :lol: :hilarious: :lol:

#14 RIDZ_YSSY

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Posted 11 October 2007 - 10:47 PM

Most of the ground textures are made by (spam3d) he is helping me out but i know how to make textures too like the one in that screen shot. (spam3d) can make some very realistic textures. :lol:  anyway ill pm you.

#15 .Kevin

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Posted 12 October 2007 - 09:29 AM

View PostUbeans2001, on Oct 12 2007, 04:21 AM, said:

EXCELLENT!! I wish I knew how to make excellent ground textures like you! Can you PM me just to give me a small insider on how you do it?  :pointnlaf: :pointnlaf: :lol: :lol: :censored: :lol: :hilarious: :lol:
+1

#16 Ubeans2001

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Posted 21 October 2007 - 04:02 PM

whats the poly count on the terminal? Sorry for asking  :lol:

#17 RIDZ_YSSY

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Posted 21 October 2007 - 05:42 PM

Nah no problem  :lol:  Just the terminal is 2255 polygons. I'm going to add detail in the textures like the yellow pylons coming down from the roof are just flat rectangles, i can include the pylons in a texture.

Edited by RIDZ_YSSY, 21 October 2007 - 05:42 PM.


#18 bigflyersmallbyer

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Posted 22 October 2007 - 10:18 AM

View PostHaysie, on Sep 7 2007, 01:27 AM, said:

^ Not gunna be :lol:

why is that?

#19 ALPHA_FOXTROT_10

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Posted 22 October 2007 - 08:29 PM

Looks good MATE, can't wait for final product, we really need a yssy scenery that is good, and i know this one is goin to be off the hook.

Cheers  :lol:

#20 RIDZ_YSSY

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Posted 23 October 2007 - 05:02 AM

Thanks for all the support guys i'm really putting effort into this and still releasing it as freeware so everyone can enjoy it ill post some updates soon  :lol: If you really want to see how long I've been working on a YSSY project check flightsim.com for my scenery its not complete and thats how it was when i first started it hehe now its completely different.

Edited by RIDZ_YSSY, 23 October 2007 - 05:09 AM.