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Create .bgl files for Photoreal Scenery


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#1 Romario_

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Posted 03 April 2009 - 08:02 PM

Hello Fellow Airmen,

I have been trying to create a photoreal scenery. I have gotten the source images and they are ready to be compiled into a .bgl file. I also have a night texture created. My question is how would i compile these images into a .bgl files? Any help would be greatly appreciated!  :hrmm:

#2 Indian Eagle

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Posted 18 April 2009 - 06:00 AM

i do not develop for fsx but i suggest that you need to use utilities available in the FSX software development kit. try and find the SDK for terrain, they ussually have tutorials and the correct tools for development.