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KPDX FLight Zone in FSX


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#1 Fabio_Leal

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Posted 08 June 2010 - 05:44 PM

KPDX - Flight Zone :P

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<object width="1300" height="765"><param name="movie" value="http://www.youtube.com/v/TAYsYmh8s9A&hl=pt_BR&fs=1&hd=1&border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TAYsYmh8s9A&hl=pt_BR&fs=1&hd=1&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="1300" height="765"></embed></object>

and more ...
Posky 773 TAM Take-off SBCT ;)

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New 773 Degradee :hrmm:

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comment
itīs good  :hrmm:

Edited by Brazil-2010, 08 June 2010 - 05:46 PM.


#2 Fabio_Leal

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Posted 09 June 2010 - 09:47 PM

no comments ... nobodyīs like it ?
:hrmm:

#3 Romario_

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Posted 09 June 2010 - 10:23 PM

Nope. I hate them.

:hrmm: :hrmm:  

Really good screens Brazil-2010! You got FZ KPDX to work fine in FSX?

#4 Fabio_Leal

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Posted 10 June 2010 - 12:18 AM

 _Romario, on Jun 9 2010, 10:23 PM, said:

Nope. I hate them.
;)

 _Romario, on Jun 9 2010, 10:23 PM, said:

Really good screens Brazil-2010!
:P

 _Romario, on Jun 9 2010, 10:23 PM, said:

You got FZ KPDX to work fine in FSX?
:hrmm:  :hrmm:

Edited by Brazil-2010, 10 June 2010 - 12:19 AM.


#5 learjet45dream

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Posted 10 June 2010 - 12:24 AM

Nice shots!
I would just like to recommend you crop out the menu bar next time.


Also, the water seems kinda weird in the first two 773 Degradee shots, but they are still good.

#6 flyhalf

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Posted 10 June 2010 - 05:22 AM

How was KPDX done ?? All transparent textures e.g. trees, fences, cars etc will not display properly in FSX unless the model is adjusted. How was this achieved ? It looks to me like they were just removed.

I (as well as many others) have tried this before and it doesn't look that good. Get down on ground level and look at the multi story car park and you'll see there are big problems with this scenery in FSX.

Edited by flyhalf, 10 June 2010 - 05:34 AM.


#7 Fabio_Leal

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Posted 10 June 2010 - 06:47 AM

 learjet45dream, on Jun 10 2010, 12:24 AM, said:

Nice shots!
I would just like to recommend you crop out the menu bar next time.


Also, the water seems kinda weird in the first two 773 Degradee shots, but they are still good.

dude , believe in me , is good to me the menu bar in the pictures .
no chance to say "is fs9 or fsx ?" ... if you understanding me ... hehe

the water ... yea, directX 10 preview off ... i know ....

 flyhalf, on Jun 10 2010, 05:22 AM, said:

How was KPDX done ?? All transparent textures e.g. trees, fences, cars etc will not display properly in FSX unless the model is adjusted. How was this achieved ? It looks to me like they were just removed.

I (as well as many others) have tried this before and it doesn't look that good. Get down on ground level and look at the multi story car park and you'll see there are big problems with this scenery in FSX.

wow, Max here !!

Max , I removed the files .bgl with the word "tree" in him name .

ttd-trees , hio , PDX , vuo ( 19 archives )

and this scenery works very well ... fences and cars ?  i donīt see problems !
the cars traffic in this scenery , woks fine too !

i donīt see the problems in ground level ... hey , make pictures with this problem ???

thanks 4all comments !!!

#8 Alaskapilot123

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Posted 18 May 2013 - 01:54 AM

Please please please please! i've tried everything now my FSX KPDX scenery is messed up and looks ugly please help!

#9 Gunfighter

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Posted 19 May 2013 - 11:56 PM

Google it young padawan, you will find the answers you speak on the universe of the broad internet. I got it to work for Seattle, so can you.

#10 rsperge

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Posted 20 May 2013 - 10:14 AM

gorgeous, awsome, beautiful