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Microsoft Releases 3 new SDKs (for Developers)


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#1 Fox

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Posted 25 September 2004 - 01:33 PM

Released September 9th incase you didn't know. The three include,
  • Autogen SDK - The Autogen Annotation tool enables you to edit or create annotation files for both generic and unique terrain textures. This tool opens .bmp files and allows you to place footprints for objects on the image file and to set certain properties for those footprints. Autogen then uses the annotation files to display 3-D objects (buildings and vegetation). No prior programming experience is needed to use this tool.



  • Netpipes SDK - The Netpipes SDK describes Netpipes.exe, a utility that opens a data stream to and from instances of Flight Simulator that allows you to capture an aircraft's position, velocity, and other information about the simulation and play it back in another application or instance of Flight Simulator. You can use the Netpipes technique to capture data for later analysis or playback and to drive an external application in real-time.

    This SDK also describes the basic format of the data stream and provides references to other sources of information about specific data structures in the stream.

    Because this document deals with a binary file format and the programming concepts required for parsing or creating a data stream, you must have appropriate programming and C/C++ language skills to read and understand the sample source code.



  • Terrain SDK - (A new version I'm guessing) The Terrain SDK explains how to add new line and polygonal data such as roads, rivers, coastlines and lakes to the Flight Simulator 2004 terrain system.

    This SDK also explains how to add custom terrain to the Flight Simulator 2004 environment. It covers importing land class and DEM (Digital Elevation Model) data and how to texture the data by replacing standard land-class based textures or by importing aerial or satellite photos.


#2 Willy Wonka

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Posted 27 September 2004 - 05:14 PM

Ok, something to tie us over till the summer.