Edited by ibrahim, 26 October 2005 - 08:42 AM.
How to get a Payware Quality
#1
Posted 26 October 2005 - 08:38 AM
#2
Posted 26 October 2005 - 09:14 AM
Edited by Skydvdan, 26 October 2005 - 09:17 AM.
#3
Posted 26 October 2005 - 09:23 AM
#4
Posted 26 October 2005 - 09:30 AM
Edited by Skydvdan, 26 October 2005 - 09:33 AM.
#5
Posted 26 October 2005 - 09:43 AM
#6
Posted 26 October 2005 - 10:44 AM
#7
Posted 26 October 2005 - 01:34 PM
ibrahim, on Oct 26 2005, 11:44 AM, said:
Frame-rate friendly is often the first sacrifice made in payware products, as the drive is for detail and completeness. The more polygons in a scenery, the less frame-rate friendly it's going to be. This is also true, however, in many freeware sceneries.
First, define what you want in the scenery:
Nice, rich crisp textures?
Animations?
Lots of buildings, trees, and vehicles?
Then, start looking for reviews of both payware and freeware designers and their products. You will find some freeware designers with enhanced detail and completeness of airports that are still frame-rate friendly; you'll also find some that require a CRAY supercomputer to get any kind of performance out of the sytem they're on. Same thing for payware ... some are better suited to that CRAY, but some are designed with FPS hits in mind and the impact is minimized.
Edited by sarge, 26 October 2005 - 01:35 PM.
#8
Posted 26 October 2005 - 05:34 PM
a lot of the tools you can use to make FS are free. For example, Ground2k4, GMAX, AFCAD2, LWMViewer, etc etc.
If you use these free tools are you allowed to make payware with them? Or do these creators put limits in their EULAs where you can't make payware on these free tools unless you liscence them commercially? Take Slartiblartfast for example. It is free but if you wanted to make payware you had to liscence it. I don't knwo what happened to Slarti but that was what the creator said about it when he released it...
Ruahrc
#9
Posted 26 October 2005 - 06:08 PM
#10
Posted 26 October 2005 - 07:34 PM
TechnicolorYawn, on Oct 26 2005, 07:08 PM, said:
Good advice, TCY -- if in doubt, read the EULAs.