Edited by MKE7182, 03 January 2006 - 10:44 PM.
adding buildings
#1
Posted 03 January 2006 - 10:37 PM
#2
Posted 03 January 2006 - 11:11 PM
#3 Guest_johnfromoz_*
Posted 04 January 2006 - 12:45 AM
The short way is to make do with an enhancer - Lago FSE (payware), EZscenery (payware) or RWY12 (freeware). These simply place objects already available into your FS world.
I prefer EZscenery as it draws on a lot of objects from different sources, including default FS, and you can see the results in real time in FS.
You can combine small buildings to make other larger structures a lot of the time.
#4
Posted 04 January 2006 - 02:19 AM
MKE7182, on Jan 3 2006, 11:37 PM, said:
2. Place? Yes -- Runway 12 Object Placer (freeware), EZ-Scenery (payware), SBuilder (crippleware), FSSC (freeware), write your own XML code (mental stress/high anxiety learning curve), and about another half-dozen ways
NOTE 1: Be prepared for life, as you currently know it, to end.
NOTE 2: Say good-bye to your wife/girlfriend/mistress; they'll rarely (if ever) see you again.
NOTE 3: Buy a toupe; you'll need it long before you complete your first project.
NOTE 4: Buy some body armor; everybody's a critic, and they love to throw stones at designers.
NOTE 5: If you don't currently drink coffee, learn to; if you DO drink coffee, stock up on it.
NOTE 6: Learn a new vocabulary -- "Valium" "Depression" "Creative Block" and " ", just to name a few.
NOTE 7: Review the meaning of "RTFM", you'll see/hear it often in response to questions you may ask.
NOTE 8: Scenery design posts are made in the Development forum.
Welcome to the world of scenery design.
Edited by sarge, 04 January 2006 - 02:23 AM.
#5
Posted 04 January 2006 - 04:35 AM
sarge, on Jan 4 2006, 02:19 AM, said:
MKE7182, on Jan 3 2006, 11:37 PM, said:
2. Place? Yes -- Runway 12 Object Placer (freeware), EZ-Scenery (payware), SBuilder (crippleware), FSSC (freeware), write your own XML code (mental stress/high anxiety learning curve), and about another half-dozen ways
NOTE 1: Be prepared for life, as you currently know it, to end.
NOTE 2: Say good-bye to your wife/girlfriend/mistress; they'll rarely (if ever) see you again.
NOTE 3: Buy a toupe; you'll need it long before you complete your first project.
NOTE 4: Buy some body armor; everybody's a critic, and they love to throw stones at designers.
NOTE 5: If you don't currently drink coffee, learn to; if you DO drink coffee, stock up on it.
NOTE 6: Learn a new vocabulary -- "Valium" "Depression" "Creative Block" and " ", just to name a few.
NOTE 7: Review the meaning of "RTFM", you'll see/hear it often in response to questions you may ask.
NOTE 8: Scenery design posts are made in the Development forum.
Welcome to the world of scenery design.
#6
Posted 04 January 2006 - 06:49 AM
MKE7182, on Jan 4 2006, 05:35 AM, said:
But if you've got the determination to design something, before long you'll be handling the task with relative ease (sometimes ). Every program you use, you'll need to go through the program's tutorial and/or help file daily until the info is imbeded into a memory cell somewhere.
I completed the re-opening of Pease AFB NH (KPSM) last month .... I was working on it over a year. I'm in the process of re-working Loring AFB ME (KLIZ); I started on it in April 2004 and I'm up to version 3 and it won't be out for another couple of months.
#7
Posted 04 January 2006 - 11:27 AM
Quote
Roll The Farm Man!! Very good advice Sarge. VERY accurate.
BTW, my two toupes will be here on Friday. One for each side of my head.
Edited by Skydvdan, 04 January 2006 - 11:31 AM.
#8
Posted 27 February 2006 - 05:50 AM
There is a data folder in the LAGO library, is that enough to backup?
#9
Posted 28 February 2006 - 11:55 AM
Antimod, on Feb 27 2006, 06:50 AM, said:
There is a data folder in the LAGO library, is that enough to backup?
#10
Posted 03 March 2006 - 03:21 PM
all you create for all airports in FSE ist sored in the directory <lw>:\..\<your fligh simulator directory>\LAGO\FSE\DATA
The files have the extension .SE2
#11
Posted 03 March 2006 - 05:16 PM