i have just ripped a nice sound file out of a video,
it entails everything for a Boeing 737-200
for now i saved it as MP3.
i know for it to be use it nust be in wav. format.
that i can do.
the uknown part....
how do you edit the parts to be used in FS9?
chop and compress files to /startup sound/running/ flaps/ even good pilot monologue.
1
creating new sounds
Started by
mobisone
, Feb 14 2006 06:36 PM
1 reply to this topic
#1
Posted 14 February 2006 - 06:36 PM
#2
Posted 17 February 2006 - 12:59 AM
You mean how to specify which .wav files to play at what time? If thats the case, you specify which files to use when in the sound.cfg file. If you look at one in your FS9 folder, it has different sections, example:
[JET_WHINE.1.05]
filename=X_A_JT8D_1
flags=0
viewpoint=2
rparams=0.130000,0.540000,0.780000,1.900000
vparams=0.200000,0.000000,0.270000,4.000000,0.3100000,24.000000,0.4200000,50.000000,0.500000,53.000000,0.5500000,9.000000,0.620000,0.000000
link=JET_WHINE.1.06
Please not I am not an expert at sound files. But anyway, These are the guts of the sound.cfg that specify which wav files to use. I don't know what all the numbers mean, but it shows which file to play at the filename=X_A_JT8D_1 part.
[JET_WHINE.1.05]
filename=X_A_JT8D_1
flags=0
viewpoint=2
rparams=0.130000,0.540000,0.780000,1.900000
vparams=0.200000,0.000000,0.270000,4.000000,0.3100000,24.000000,0.4200000,50.000000,0.500000,53.000000,0.5500000,9.000000,0.620000,0.000000
link=JET_WHINE.1.06
Please not I am not an expert at sound files. But anyway, These are the guts of the sound.cfg that specify which wav files to use. I don't know what all the numbers mean, but it shows which file to play at the filename=X_A_JT8D_1 part.