Edited by 162db, 08 April 2008 - 01:32 PM.
FSX Ground and Cloud Textures
#241
Posted 08 April 2008 - 01:32 PM
#243
#244
Posted 14 April 2008 - 08:17 PM
Still working on ground textures as well. Lots happening.
#245
Posted 14 April 2008 - 09:07 PM
#246
Posted 14 April 2008 - 09:37 PM
#247
Posted 14 April 2008 - 10:06 PM
Peter Wilding, on Apr 15 2008, 01:17 AM, said:
Still working on ground textures as well. Lots happening.
Now that there looks more realistic not a gallon of water all over the runway not draining away..........
You say first update is that the update for FEX you talking about there Peter?
#248
Posted 15 April 2008 - 05:17 AM
I'm also working on other free things if we can get them in. We may though just get this update out as people are waiting. The product will keep growing.
Of course some people will say that's unfinished in a negative way. I see it as positive when we give more for no extra charge.
Edited by Peter Wilding, 15 April 2008 - 05:18 AM.
#249
Posted 22 April 2008 - 12:27 AM
#250
Posted 23 April 2008 - 08:22 AM
Peter Wilding, on Apr 15 2008, 05:17 AM, said:
I'm also working on other free things if we can get them in. We may though just get this update out as people are waiting. The product will keep growing.
Of course some people will say that's unfinished in a negative way. I see it as positive when we give more for no extra charge.
I agree....I'd rather have what you have done now, and update again later... than wait another month, and another, and another.... downloading updates is really no big deal at today's dl speeds. And extra content/value is always great!
Anyway, I remember reading criticism from one company who made a big deal out of "it won't be out till it's totally finished, no releasing of incomplete product like other companies do". Well, now they are releasing hotfixes, adding missing landclass, polishing version 1.1 or 1.2 etc... It's normal and unavoidable I think. I'm sure glad they released when they did and caught up later, though. Waiting sucks... Looking forward to that update with bated breath....
Edited by Krigl, 23 April 2008 - 08:24 AM.
#251
Posted 23 April 2008 - 01:17 PM
Either way, great work Peter!
-james
#252
Posted 28 April 2008 - 03:53 AM
Krigl, on Apr 23 2008, 02:22 PM, said:
Peter Wilding, on Apr 15 2008, 05:17 AM, said:
I'm also working on other free things if we can get them in. We may though just get this update out as people are waiting. The product will keep growing.
Of course some people will say that's unfinished in a negative way. I see it as positive when we give more for no extra charge.
I agree....I'd rather have what you have done now, and update again later... than wait another month, and another, and another.... downloading updates is really no big deal at today's dl speeds. And extra content/value is always great!
Anyway, I remember reading criticism from one company who made a big deal out of "it won't be out till it's totally finished, no releasing of incomplete product like other companies do". Well, now they are releasing hotfixes, adding missing landclass, polishing version 1.1 or 1.2 etc... It's normal and unavoidable I think. I'm sure glad they released when they did and caught up later, though. Waiting sucks... Looking forward to that update with bated breath....
yes, I know what you mean.
It's a bit frustrating for me at the moment as the clouds are done and have been ready for a couple of months now. We are just waiting for the interface and code changes. We hope it's soon.
yimmy149, on Apr 23 2008, 07:17 PM, said:
Either way, great work Peter!
-james
FEx is not part of GEX and I have no part in GEX. We are going to be doing a ground package but that's a little way off. Until then we do feel since the other cloud texture programs offer both airport textures and a weather engine we have to do the same. It will take a little time until it all comes together and FEx is a growing program and will include a lot of free updates as we are working on it all the time.
#253
Posted 28 April 2008 - 05:49 PM
#254
Posted 30 April 2008 - 07:55 AM
p.s. Peter I'm not too far from you if you need a reasonably local tester!
Cheers
Rick
#255
Posted 30 June 2008 - 06:23 AM
#256
Posted 30 June 2008 - 06:25 AM
It's so great to see someone using 4096 textures finally!
Congratulations to all of you... this looks fantastic!
What an achievement!
Toby
#257
Posted 02 July 2008 - 09:16 PM
What might I be doing wrong? BTW, when I check the FSX.cfg file, textures are set as 4096.
Thanks for any help.
#258
Posted 04 July 2008 - 05:21 AM
HondaCop, on Jul 3 2008, 03:16 AM, said:
What might I be doing wrong? BTW, when I check the FSX.cfg file, textures are set as 4096.
Thanks for any help.
Are you installing from the desinger tab in the clouds tools or from selector or master themes.
#259
Posted 04 October 2008 - 12:36 PM
#260
Posted 04 October 2008 - 12:39 PM
Major bump!