What could "sell" you on Microsoft Flight
#1
Posted 22 December 2010 - 06:02 PM
The other selling point is either third party add on capability or the willingness of third party developers to take advantage of Flight if it proves successful.
#2
Posted 22 December 2010 - 06:06 PM
fsxnate, on Dec 22 2010, 06:02 PM, said:
The other selling point is either third party add on capability or the willingness of third party developers to take advantage of Flight if it proves successful.
#3
Posted 22 December 2010 - 06:07 PM
Getting bored now!!
#4
Posted 22 December 2010 - 06:34 PM
#5
Posted 22 December 2010 - 06:54 PM
By the way, is anyone else kind of excited about the new online possibilities that might be opened up? I mainly tuned out Microsoft's babble about GFWL and online interaction, but I might it might be interesting what they come up with.
#6
Posted 22 December 2010 - 07:57 PM
Yeah, the performance is really the only deciding factor for me. The GFWL does sound interesting, and will certainly be a lot more optimized then any multi-player ability FSX certainly has for sure. I am concerned however for the different levels of Simmers joining together. While the concept as a whole is a good idea, especially to expand the franchise, I hope they address this as a concern as well. Why a concern? well, as we know the new kids on the block to aviation can give quite the aerobatic display to say the least . I would like to be able to have sessions set aside for serious simmers so the experience becomes more realistic.
#7
Posted 23 December 2010 - 09:41 AM
2. At the same time, we like the ability to customize game files. Makes it easy to correct problems and such.
#8
Posted 23 December 2010 - 10:16 AM
ClarkGriswold, on Dec 22 2010, 05:06 PM, said:
That's all I'm hoping for.. then I can enjoy flying helicopters around cities like New York City, CHicago, Tokyo, Hong Kong, etc..
#9
Posted 23 December 2010 - 01:04 PM
ClarkGriswold, on Dec 22 2010, 06:06 PM, said:
#10
Posted 23 December 2010 - 02:28 PM
Do this mission -> earn money -> spend money on new aircraft / aircraft upgrades.
#11
Posted 23 December 2010 - 05:58 PM
The_Grinch, on Dec 23 2010, 06:41 AM, said:
That would never happen. MS wouldn't want people to be able to see how they programmed anything or allow any changes other than aircraft, scenery, and textures.
#12
Posted 23 December 2010 - 07:47 PM
The_Grinch, on Dec 23 2010, 02:28 PM, said:
Do this mission -> earn money -> spend money on new aircraft / aircraft upgrades.
FsPassengers kind of simulates that though in FSX and FS9. Many addon developers are actually working wit MS now, so lets keep out finger's crossed!
My biggest thing is backwards compatibility with aircraft and scenery that has been made for FSX.
#13
Posted 23 December 2010 - 08:25 PM
Santa_Claus, on Dec 23 2010, 06:47 PM, said:
That's what got us into our current performance mess with FSX. If we want better performance, it means leaving behind the old engine.
Quite frankly, I wouldn't mind at all if there was no backwards compatibility with past addons, as long as performance was greatly improved.
Edited by Rudolph-411, 23 December 2010 - 08:27 PM.
#14
Posted 23 December 2010 - 08:38 PM
#16
Posted 26 December 2010 - 05:58 AM
#18
Posted 26 December 2010 - 10:15 AM
Having said that, my side wish is that Microsoft focus on improving sceneries in places that they know aren't going to be modified by any add-on softwares. For example, they should focus on Middle Eastern landmarks and show a little bit of 'globalization' in their new MS Flight.
#19
Posted 26 December 2010 - 07:44 PM
Hughes-MDflyer4, on Dec 23 2010, 05:58 PM, said:
#20
Posted 27 December 2010 - 07:03 AM
Edited by fsxnate, 27 December 2010 - 07:05 AM.