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November FSX and Flight Comparison Screenshots


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#1 BrandonF

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Posted 10 December 2011 - 01:52 PM

Welcome to the November FSX and Flight Comparison Screenshots! I may not have been able to find ALL the locations, but here are the ones I did find. I just wanted to post what I have for now and if I find any others later, I'll be sure to post them. I also uploaded these images to my website's server this time around. That way, if I get the chance, I can paint the Stearman in the correct livery, take a new shot, (I saved the flight in FSX) and re-upload the shot. :hrmm: Keep in mind that the closest aircraft to the Flight RV-6A that I could find was the FSX native RV-7, which is payware, so the focus of shot #4 should be more on the scenery, as the aircraft can't be fairly compared.

Screenshot 1

FSX
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Flight
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Screenshot 2

FSX
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Flight
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Screenshot 4

FSX
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Flight
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Screenshot 6

FSX
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Flight
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Screenshot 7

FSX
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Flight
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Screenshot 8

FSX
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Flight
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Each month, the differences seem to be more and more extreme. It's very pleasing to see how far the visuals have come since FSX. Hopefully this will be a very successful release!

#2 Buziel-411_RED

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Posted 10 December 2011 - 01:57 PM

Thanks for putting the effort into these!

Flight is looking awesome. :hrmm:

#3 fsxnate

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Posted 10 December 2011 - 02:56 PM

yup these are the best visual difference yet, really excited :hrmm:

#4 ChaoticBeauty

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Posted 10 December 2011 - 02:57 PM

The comparison screenshot are great! Thank you for the great work.

I agree, Flight is looking better and better each month.

#5 ollyau

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Posted 11 December 2011 - 04:16 AM

View PostBrandonF, on Dec 10 2011, 10:52 AM, said:

find ALL the locations
Posted Image

#6 Romario_

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Posted 11 December 2011 - 07:43 PM

Thanks. Just how do you manage to find all the locations?

#7 BrandonF

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Posted 11 December 2011 - 08:07 PM

Other people that know Hawaii better than me + lots of searching/elimination.  :hrmm:

#8 Romario_

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Posted 11 December 2011 - 10:31 PM

I see. My theory was that you had a second window opened for top-down view zoomed in. :hrmm:

#9 BrandonF

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Posted 11 December 2011 - 10:40 PM

View PostSanta_Claus, on Dec 11 2011, 07:31 PM, said:

I see. My theory was that you had a second window opened for top-down view zoomed in. :hrmm:

My theory would have been to just open Microsoft Flight, but I don't have that yet.  B)

#10 Romario_

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Posted 12 December 2011 - 03:50 AM

Sign up for the beta. :hrmm: The only con about it is you can't post anything from the game. Though it would be next to impossible to track down whoever it is that leaks some form of info.

#11 Mohammad

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Posted 12 December 2011 - 04:41 AM

The last comparison is probably the odd one out.

#12 yimmy149

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Posted 12 December 2011 - 12:04 PM

I like the new trees/shrubbery.  They seem to fill in the space better.

#13 BrandonF

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Posted 12 December 2011 - 06:36 PM

View PostSanta_Claus, on Dec 12 2011, 12:50 AM, said:

Sign up for the beta. B)

I'm way ahead of you on that.  :hrmm:

#14 natedogg89

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Posted 18 December 2011 - 10:51 PM

IF  it doesnt cost an arm and a leg ill consider buying it also aslong as my comp meets the spec :hrmm: should i can run most thing off it :/ id be pist if i spent money on it and  cant get a refund :/

#15 DanielHobbs

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Posted 20 December 2011 - 04:54 PM

Wow impressive.

Interesting to see on Screenshot 1 that the runway has completely changed its heading.  :hrmm:

Lets hope that our FSX compatible aircraft, scenery and paints will be compatible in Flight.

#16 Buziel-411_RED

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Posted 21 December 2011 - 01:30 PM

View PostDanielHobbs, on Dec 20 2011, 03:54 PM, said:

Lets hope that our FSX compatible aircraft, scenery and paints will be compatible in Flight.

How about we hope Flight is built on a new engine, sacrificing backwards compatibility for great performance? :hrmm:

Edited by Rudolph-411, 21 December 2011 - 01:30 PM.


#17 Daube

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Posted 22 December 2011 - 05:24 AM

Engine and data format are two completely different things.
You can use the same mesh data and files, but interpret and draw them differently on the screen, for example.
It's mainly up to the devs to build the conversion routines, so that the program gets able to read new AND old formats.
They did it for FSX, which is able to read FS9 aircraft files, even though the VC is in the main MDL, while FSX expects it to be in a separate file.

However, I'm very pessimistic on the probability that they'll do it.

#18 fsxnate

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Posted 22 December 2011 - 07:20 AM

I think if they were to do it, they would have to see it as being profitable.  I'd like to be able to fly my MD 11 in Flight but either way can't wait to get my hands on the new

#19 yimmy149

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Posted 23 December 2011 - 05:47 PM

Microsoft may require all add-ons to be bought through their online store - they could even claim it's to curb piracy, who knows...

#20 Buziel-411_RED

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Posted 23 December 2011 - 07:01 PM

View PostDaube, on Dec 22 2011, 04:24 AM, said:

Engine and data format are two completely different things.
You can use the same mesh data and files, but interpret and draw them differently on the screen, for example.
It's mainly up to the devs to build the conversion routines, so that the program gets able to read new AND old formats.
They did it for FSX, which is able to read FS9 aircraft files, even though the VC is in the main MDL, while FSX expects it to be in a separate file.

However, I'm very pessimistic on the probability that they'll do it.

It's my understanding that native FSX models get superior performance (which isn't saying much :hrmm:) than older models developed for Fs9?