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Creating Gmax Scenery For Fs9


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#41 Captain_Larrys1

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Posted 08 February 2004 - 10:20 AM

Hello guys! And continue the GREAT WORK that you are doing!!!!! (about scenery files, planes and others). Well.... I want to make my own plane, but i cannot understand HOW DOES GMAX WORK!!!!! So, (if you want) can you help me a bit MORE? please. I am not saying that you are not explain the things good ( you explain them VERY GOOD), but i still to don't understand! So can you help me please? :o     AND.... CONTINUE THE GOOD WORK AGAIN!!! B);) :P !!!!! B)

#42 Will

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Posted 03 March 2004 - 05:12 PM

Nice tutorial. I just got a chance to take a look at this. I'm getting tired of the default MHT. Anyone w/ photos and potoshop contact me...  :o

#43 flflight

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Posted 08 March 2004 - 09:00 PM

Will, on Mar 3 2004, 05:12 PM, said:

Nice tutorial. I just got a chance to take a look at this. I'm getting tired of the default MHT. Anyone w/ photos and potoshop contact me...  :o
You get photos for that airport at:   http://www.flymanchester.com  and you can download paint shop pro from http://www.jasc.com.

Edited by flflight, 08 March 2004 - 09:17 PM.


#44 Brad

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Posted 09 March 2004 - 03:18 PM

Tutorial added here http://www.fs2004.co...showtutorial=23

Nice Job Jason. :o

#45 RSparkyC

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Posted 11 March 2004 - 04:48 PM

Does anyone know how to convert models made in SolidWorks over to models that GMax can interpret?

-Ryan

#46 Jorge Antunes

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Posted 28 March 2004 - 04:52 AM

RSparkyC, on Mar 11 2004, 04:48 PM, said:

Does anyone know how to convert models made in SolidWorks over to models that GMax can interpret?

-Ryan
Hello fellow flightsimmers,

Ryan, I don't'n know what tipe files solidworks can export/save as but gMax can import the following file tipes: .3ds; .prj; .dxf  and .shp. Maybe solidworks can export/save as in one of those file tipes.

BTW I'v seen that the links to the SDK still referer to the FS2002 Scenery SDK. Microsoft as release a FS2004 gMax gamepack. See it here.

Best regards
Jorge Antunes