May FSX and Flight Comparison Screenshots
#41
Posted 09 June 2011 - 10:02 AM
#42
Posted 09 June 2011 - 10:10 AM
Spam, on Jun 9 2011, 10:02 AM, said:
I read their PC Pilot interviews, and it sounds like they're working from the "ground up," but using "legacy code when it makes sense." Regardless, performance is one of their most important goals. They discussed that with FSX, longevity of the sim over future hardware was important, but this time around, they're aiming for good performance on the hardware of the time of release.
#43
Posted 10 June 2011 - 11:04 AM
Buziel-411_RED, on Jun 9 2011, 11:10 AM, said:
FSX is running much better on the pc of today then it ever did on my pc when it orig came out, but I still find it funny they tried to make it for future hardware when no one knows what the future brings, thats a hard thing to develop, back then it was just monster single cores, now its multi core, who knows what happens next
#44
Posted 10 June 2011 - 12:16 PM
fsxnate, on Jun 10 2011, 09:04 AM, said:
Yeah, they didn't make a very good prediction there, FSX would probably be great on a 10Ghz single core machine...
One thing that did impress me was that FSX works on XP, Vista and Win7 both 32-bit and 64-bit. Most games can barely survive one OS revision!
-james
Edited by yimmy149, 10 June 2011 - 12:16 PM.
#45
Posted 10 June 2011 - 12:34 PM
yimmy149, on Jun 10 2011, 10:16 AM, said:
One thing that did impress me was that FSX works on XP, Vista and Win7 both 32-bit and 64-bit. Most games can barely survive one OS revision!
-james
Even FS2004 still runs great for me on Win 7 64 bit! (I don't use FS2004 much, but when I do, I have no issues)
#49
Posted 10 June 2011 - 07:58 PM
Spam, on Jun 9 2011, 08:02 AM, said:
fsxnate, on Jun 10 2011, 09:04 AM, said:
The specs on games are the MINIMUM requirements to be able to run the game. No where on the box does it say "To run FSX beautifully you need these specifications". When FSX's demo was made available, Dual core processors were already on the scene. Does Intel Core 2 Duo ring a bell? Or perhaps Intel Pentium D processors, which came out over a year before FSX and its demo came out, that was capable of x64 processing and x86?
You clearly have forgotten these processors, or the fact that every single game ever made plays better on next generation hardware. FS9 ran horribly its first few years. When C2D came out, it did better, and only has done a lot better in the last few years with newer, faster hardware. FSX isn't special.
#51
Posted 12 June 2011 - 10:47 AM
#52
Posted 13 June 2011 - 10:56 AM
SwitchFX, on Jun 10 2011, 07:58 PM, said:
What are you talking about?
Not really, its a speculative comparison in the lighhearted debate that were having here. Not sure why you have your guard up i wasnt stating fact...since noone has played it yet theres alot of fruitless opinion here, but its good to debate and throw stuff out there sometimes...
Edited by Spam, 13 June 2011 - 10:57 AM.
#53
Posted 13 June 2011 - 01:24 PM
#54
Posted 15 June 2011 - 03:47 AM
Spam, on Jun 13 2011, 08:56 AM, said:
fsxnate, on Jun 13 2011, 11:24 AM, said:
#55
Posted 15 June 2011 - 09:47 AM
SwitchFX, on Jun 15 2011, 03:47 AM, said:
Post count is not relative to how much respect a person deserves. I don't even know why you presume I would deserve more respect than someone with '0' posts. Respect isn't given automatically, it's earned.
Well im sorry it wasnt my intention to make it fact.
#56
Posted 15 June 2011 - 10:53 AM
SwitchFX, on Jun 15 2011, 04:47 AM, said:
Post count is not relative to how much respect a person deserves. I don't even know why you presume I would deserve more respect than someone with '0' posts. Respect isn't given automatically, it's earned.
well that explains a lot then, thanks for clearing that up