MS Flight Now Accepting Applications For Beta Testing
#181
Posted 23 January 2012 - 02:28 PM
Sorry, sounds like the most interested in the game didn't get the Beta. Will be out soon enough I guess.
#182
Posted 23 January 2012 - 02:37 PM
Will they be the same in the final release?
#183
Posted 23 January 2012 - 03:57 PM
Dr...Watson, on Jan 23 2012, 08:28 PM, said:
Sorry, sounds like the most interested in the game didn't get the Beta. Will be out soon enough I guess.
It`s a shame that the "beta testers" don`t test the beta to improve it, but only have a sneek peek an then throw it away.
#184
Posted 23 January 2012 - 06:13 PM
Kaotika, on Jan 23 2012, 11:37 AM, said:
Will they be the same in the final release?
"Maybe" Flight is very GPU dependent, so a very powerful graphics card is needed to achieve clear textures.
#185
Posted 23 January 2012 - 06:26 PM
Heimi77, on Jan 23 2012, 01:57 PM, said:
I doubt MS is taking this seriously. A signed copy of NDA wasn't even required like it was for FSX beta. MS brought this upon themselves. If they wanted to do it right, they would have built Flight by starting with the simulation aspect and then add more missions as an after thought. But they did it by focusing on the arcade aspect first. Face it, Flight has 0 new features other than arcade madness. Graphical improvements are very few. The night lighting is still the same ugly lit ground tiles.
The biggest thing is no 3rd party support. It seems like the plan they originally had was to make a sim and have the 3rd party devs bow down and allow their content for Flight to be distributed exclusively through Live while giving MS a large chunk of their earnings. But that plan blew up in Microsoft's faces because no one is stupid enough to pay for a license just to distribute their own product through Microsoft. Then it looks like Microsoft wasn't happy with the 3rd party devs decision and not surprisingly gave 3rd party devs the finger. So the DLC will all have to be done by MS if they care to do it themselves and I wonder what the quality of that would be. From what I can tell so far, Flight will be a huge failure and I hope Microsoft is receiving the appropriate hate mail for it.
BrandonF, on Jan 23 2012, 04:13 PM, said:
How can that be even remotely true if it uses the same exact cpu dependent engine as FSX?
Edited by 162db, 23 January 2012 - 06:30 PM.
#187
Posted 23 January 2012 - 08:58 PM
#190
Posted 24 January 2012 - 01:04 PM
-Dexter, on Jan 24 2012, 12:54 PM, said:
except that bf3 is rendering a few hundred custom hi res textures and flight is rendering... the same 20 or so over and over again. even so... very easy to do for a modern low end gpu / cpu. calculating things like mesh and placement are much harder... but flights mesh isn't even that good. idk what it is but it's only slightly better than fsx. also when i had the beta... you could see the meshing through the textures in many areas.. lots of triangles.
#191
Posted 24 January 2012 - 02:00 PM
Kaotika, on Jan 23 2012, 02:37 PM, said:
Will they be the same in the final release?
#192
Posted 24 January 2012 - 02:19 PM
Heimi77, on Jan 23 2012, 03:57 PM, said:
It certainly is. Signing up for the next FSX should have been exciting, I gave my feedback, similar to what everyone else on the Beta forum has said (ie. not squashing but more basic things about it not being a simulator) I'm not obliged to do any more with it. I fired it up again tonight and fell asleep at the controls after 5 mins, it's that rubbish.
#193
Posted 24 January 2012 - 03:17 PM
-Dexter, on Jan 24 2012, 06:54 PM, said:
Textures in FSX are much better, and it's 6 year old software.
Daube, on Jan 24 2012, 09:00 PM, said:
I don't have an NVIDIA card.
Besides, I looked again at all screenshot samples, and it looks like the final textures will be that blurry.
#194
Posted 24 January 2012 - 07:43 PM
#195
Posted 24 January 2012 - 10:47 PM
Kaotika, on Jan 24 2012, 03:17 PM, said:
I don't have an NVIDIA card.
Besides, I looked again at all screenshot samples, and it looks like the final textures will be that blurry.
also, what does nvidia have to do with it?
#197
Posted 25 January 2012 - 11:29 AM
SwitchFX, on Jan 24 2012, 08:43 PM, said:
No, the real problem is the increasing absence of something that was known as personal integrity. There was a time when a person's word was his/her bond. It was an invoilable contract that actually meant that a person's trust was well placed.
#198
Posted 25 January 2012 - 12:40 PM
#199
Posted 25 January 2012 - 03:18 PM
there was one single mission... that hamburger thing you could fly from all the airports and like 4 challenges and a few repeats of those... and two planes. so...... what are we testing? how r u supposed to find bugs when you get 1% of the game? it should have been called a preview like the fsx preview...
#200
Posted 25 January 2012 - 03:26 PM
You cannot invert the left/right joystick axis in the controls menu.