Why is it Flight Simmers...
#1
Posted 25 August 2005 - 10:25 AM
I'm not ranting, I'm just wondering why people charge for their work, if they make it for fun, so people can have fun.
#2
Posted 25 August 2005 - 10:34 AM
#3
Posted 25 August 2005 - 10:34 AM
Edited by [V1]-[VR]-[V2], 25 August 2005 - 10:35 AM.
#4
Posted 25 August 2005 - 10:44 AM
#5
Posted 25 August 2005 - 11:12 AM
Jet_A_FuelGuy, on Aug 25 2005, 04:44 PM, said:
#6
Posted 25 August 2005 - 11:51 AM
#7
Posted 25 August 2005 - 11:54 AM
After all, if it's a passion, you're not in it for the money.
Tell me I'm wrong.
#8
Posted 25 August 2005 - 12:08 PM
#9
Posted 25 August 2005 - 12:22 PM
I'm not sure about FS, but in the EULA for most games, it clearly states that making addons for the game itself is illegal, let alone selling them.
#10
Posted 25 August 2005 - 12:32 PM
CessnaNJ422, on Aug 25 2005, 10:34 AM, said:
If the PMDG 747 was freeware it would have over 10 million downloads
Exaduration a bit, but still, how do you think people make there money?
#11
Posted 25 August 2005 - 12:41 PM
TheCoCC, on Aug 25 2005, 12:22 PM, said:
I'm not sure about FS, but in the EULA for most games, it clearly states that making addons for the game itself is illegal, let alone selling them.
#12
Posted 25 August 2005 - 12:44 PM
TheCoCC, on Aug 25 2005, 10:22 AM, said:
#13
Posted 25 August 2005 - 12:51 PM
FS is one game. People create other add-ons for the game to be more developed-so to speak-. Unlike with other types of games where the creators tend to build onward, POSKY, PSS, PMDG etc.. are all individual companies.
look at a car.. You can buy your car and keep it as is.. OR, if you want to make it more customized(aka ADD-ONS) you buy parts and lights and mufflers etc...
I don't even know where my FS cd is to be honest.. I better find it! haha
#14
Posted 25 August 2005 - 12:54 PM
kewlceo, on Aug 25 2005, 11:44 AM, said:
TheCoCC, on Aug 25 2005, 10:22 AM, said:
There are huge differences between indivduals spending countless hours of their free time to develope an add-on and distribute free of cost, as opposed to a professional company who goes out and meets with the manufacturer, engineers, etc, obtain licenses and developes a product for sale. These are the people who make their living doing this.
#15
Posted 25 August 2005 - 01:04 PM
Some/most FS Payware addons take more than 6 months to make. Examples...
1. FlyTampa, great scenery design, airports take over 6-8 months on average to make, It would be fair to charge, when you spent 6 months and you need income for that time wasted.
2. PMDG... Supposedly there 747 took 18 months to make, although I agree it is overcharged, they need to get money for their debts over the 18 months.
Lets move out of the simulation area to a game.
GTA, modding is easier, they worry about detail primarily, they do not need to go through the process of working every detail of a car completely, nor the dynamics.
A car being modded is not as complicated as modding a plane.
In FS, the reason it takes so much time to create an addon is for the developers work on every detail even the smallest lest noticeable, the interior of the engine the landing gear(s), lights, and so on...
That is just one part, they also need to research the plane itself, fuel consumption, distances, weight, and so on...
Work on the panel and make everything work as the real life counterpart...
The Flight Dynamics to make the plane fly realisticly.
All these take time to work on. I can post more but I suppose you get my point.
Edited by CombatAce, 25 August 2005 - 01:07 PM.
#16
Posted 25 August 2005 - 01:05 PM
#17
Posted 25 August 2005 - 01:10 PM
#18
Posted 25 August 2005 - 01:10 PM
Consider the people who make and sell radio control aircraft. That's a hobby of aviation enthusists, and they have to buy their planes.
Edited by BaronDriver, 25 August 2005 - 01:11 PM.
#19
Posted 25 August 2005 - 01:54 PM
TheCoCC, on Aug 25 2005, 12:22 PM, said:
#20
Posted 25 August 2005 - 02:01 PM
Carter, on Aug 25 2005, 07:54 PM, said:
TheCoCC, on Aug 25 2005, 12:22 PM, said: