New Microsoft Flight Video and FAQ
#21
Posted 22 September 2010 - 02:08 AM
#22
Posted 22 September 2010 - 02:09 AM
#23
Posted 22 September 2010 - 05:00 AM
Q: How does “Microsoft Flight" differ from “Flight Simulator?" Why the new name? What's changed?
A: With “Microsoft Flight" we're approaching the virtual flight genre from the ground up, with the focus on the universal appeal of the experience of Flight. We believe the simplicity of “Microsoft Flight" perfectly captures that vision while welcoming the millions of existing Flight Simulator fans. The new “Microsoft Flight" retains the full fidelity simulation longtime fans have come to expect while offering all players a whole new look and feel, a wide range of new game play and challenges, persistent experiences and social connectivity.
#24
Posted 22 September 2010 - 05:11 AM
#25
Posted 22 September 2010 - 09:21 AM
#26
Posted 22 September 2010 - 10:09 AM
#27
Posted 23 September 2010 - 01:53 AM
Might I add, nice find with the C172 in the background.
#28
Posted 23 September 2010 - 03:42 AM
Mindst0rm, on Sep 21 2010, 07:18 PM, said:
Yeah, FSX looked really good on ads pre-release, and we all know how that turned out.
#30
Posted 23 September 2010 - 12:16 PM
#33
Posted 23 September 2010 - 01:24 PM
THBatMan8, on Sep 23 2010, 11:19 AM, said:
Oh I don't know, I seem to run it pretty well on a mediocre system. I'm just running an E6750, 4 gigs DDR2-800, and an 8800GT. I have it running very nicely.
Sure I had to tweak it quite a bit but if you're willing to put in the effort it's worth it in the end. And I don't even have my cpu overclocked, my ram is crap and just won't do it.
Budget pc's can perform amazingly if you have the know how to push your hardware, and add in tweaks.
#34
Posted 23 September 2010 - 02:23 PM
#35
Posted 23 September 2010 - 02:47 PM
Chris627, on Sep 23 2010, 02:24 PM, said:
Sure I had to tweak it quite a bit but if you're willing to put in the effort it's worth it in the end. And I don't even have my cpu overclocked, my ram is crap and just won't do it.
Budget pc's can perform amazingly if you have the know how to push your hardware, and add in tweaks.
I shouldn't have to put time and effort into tweaking. I buy a game because I want to play it. Not around with it to make it playable.
#36
Posted 23 September 2010 - 03:24 PM
Peter797, on Sep 23 2010, 12:47 PM, said:
That was FSX's single cause of failure. It required an expensive and long term investment to get enjoyment out of. In this market, long term is an loosing move. You only discover that your investment is obsolete before you get a return on it.
#37
Posted 23 September 2010 - 04:51 PM
Peter797, on Sep 23 2010, 01:47 PM, said:
It's less then ideal yes, but we don't live in a perfect world. Even FS9 required tweaks for quite a while, but no complaints there.
You can take it or leave it, but really I'm not too inconvienced having to fiddle with it a bit.
#38
Posted 23 September 2010 - 05:47 PM
#39
Posted 23 September 2010 - 05:57 PM
#40
Posted 23 September 2010 - 06:57 PM
Peter797, on Sep 23 2010, 04:47 PM, said:
And yet you frequent a forum dedicated to an MS game. Complaining is useless, we're not entitled to anything. So anything produced that relates to our common interest is something we should all be grateful for.