pyruvate, on Dec 26 2010, 10:44 AM, said:
The Atmosphere just doesn't look very "Atmosphery". You don't see the air density if you get what I'm saying.
I get it and I agree with you.
Having better atmospheric effects would also allow a better representation of fog (visiblity) layers, for example.
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And one thing I would love is humidity and moisture effects, flying through rainstorms will be so much more fun
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FSX already considers the humidity factor, some addons use this information to update the canopy texture, to force you to activate the defrost/deice/air blowing systems. The default planes do not, though... But we all know how complex the default aircrafts can be, from a system point of view :/
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Oh and of course, duststorms
Would be great !
Mohammad, on Dec 26 2010, 10:50 AM, said:
1. Where did I say it was my main concern?
2. Don't try to make an argument out of this. And if you're not, then I suggest you remove your offensively condescending tone.
Looks like I hurted your feelings... People are getting a bit sensitive nowadays...
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I can ask for better things if I want to, and in no way is it to your importance if it was high up my priority list or at the bottom. And it's not like the suggestion wouldn't fall on deaf ears either. Plus there's a big difference between default planes/liveries and the actual globe you fly in. If the actual globe looks like London in the 1960s because of a fundamental incompetence in the sky textures, then the damage is much larger than one default plane.
It's still just a bunch of textures, which can easilly be replaced, unlike a real functionnality.
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I shouldn't buy a new game that doesn't look or feel realistic, in hopes that an add-on will make the experience better. It should be satisfyingly good in the first place, by default. I appreciate REX and what timest has done, which begs the question why Microsoft can't make something better now that they're planning to release a 'new' game again.
Ask Timest how much time and people they needed to provide REX.
MS has been focusing on the features instead of the content, because their experience with FS9 clearly showed them that the initial content of the sim was often replaced by external addons, no matter what.